Head of games Dmitri Brevdo discusses how the tool can help studios navigate critical phases of a game's lifecycle. Saber Interactive made its Hydra technology available to all developers, supporting titles like Warhammer 40,000: Space Marine 2 and World War Z.
Earlier this year, Saber Interactive made its proprietary Hydra technology available to all developers. Hydra is an online platform that supports Saber's titles, such as Warhammer 40,000: Space Marine 2, World War Z, and John Carpenter's Toxic Commando. The platform offers live ops functions like cross-platform play, matchmaking, and dedicated service management. Developers can integrate the Hydra SDK into their projects, with versions for Unreal Engine 5, Unity, and Saber's Swarm engine, providing tailored modular services.
Saber's head of game services, Dmitri Brevdo, shared insights on Hydra's benefits for developers and its seamless integration into games. The platform's evolution from supporting individual titles to a unified, scalable platform across their portfolio has been instrumental in enhancing service quality, automated deployment, and operational efficiency.
Hydra's suite of meta-gaming and live ops services includes features like real-time game setting updates, leaderboards, challenges, community events, and analytics tools for monitoring technical and business metrics. The platform's usage-based pricing model ensures cost scalability based on individual game requirements, promoting cost-effective integrations.